New Command and Conquer Level =-=-=-=-=-=-=-=-=-=-=-=-=-=-= Level name: Syndrome #1 - The Medical Facility Created by: Mark Stevens Release Date: 23rd March 1996 Map information: Size 30x34, Temperate theatre, New from scratch Player: GDI Difficulty: Medium Filename: sdrome.zip File contents: savegame.999 / scg01ea.ini / scg01ea.bin synd.txt / mission.ini Tested on: Command & Conquer v1.19 English version Machine tested on: 486DX2-66 / 16MB RAM Programs used: Ccmap 2.1 / Mixman 2.0 / Cctools 1.0 Level Replacement =-=-=-=-=-=-=-=-= This file is meant to replace GDI mission 01EA. It does work when used with other missions, but has been designed especially for this mission. Mission Description =-=-=-=-=-=-=-=-=-= Intelligence reports indicate that the Brotherhood of Nod is working on a top secret genetic project. Our stealth planes have recently returned images of a Nod hospital, hidden in a secluded region of woodland far from the major battlezones. Its tight security and defense systems suggest that this facility does more than kiss grazed Nod knees better. You are to destroy the Nod hospital. Level Description =-=-=-=-=-=-=-=-= Not too difficult, as long as you use your units wisely. A small platoon of reinforcements will arrive halfway through the level. If all goes well, you should destroy the hospital within half an hour. Spend any longer and you're obviously being over-cautious! Usage =-=-= The easiest way to play this mission is to use the savegame, that was taken the instant the level started. Simply copy this file (savegame.999) into your Command and Conquer directory (rename it if you don't want to lose one of your savegames). Then simply load that file when you start. You will not be able to restart the mission if you do this, you will have to re-load it if you have to try again. If you choose this method, you can ignore the next part. If you would like to be able to restart the mission, then you should also copy the files scg01ea.ini and scg01ea.bin into your Command and Conquer directory. If you do this, it will replace the original level 1 mission from the game (if you would like to play the original version of level 1 again, simply delete these two files). I also supplied a mission.ini file. It contains a short briefing of your mission. Just copy it into your C&C directory. Choose restate from the options menu to read the briefing. Other Information =-=-=-=-=-=-=-=-= This is my first C&C level and took about 3 hours to build. I hope you enjoy it. It's fairly simple, but should keep you occupied for a while. I'll be building a series of sequels to this level and will eventually combine them as a single campaign. Any comments, direct them to me via email (address at end). Thanks to =-=-=-=-= Andrew Griffin, Vladan Bato, Han Brunger, Jeroen Ritmeijer, Richard Heesbeen and (of course) Westwood Studios. Email =-=-= id: Mark Stevens email: mark@sonance.demon.co.uk fido: 2:254/151.27 www: http://www.netlink.co.uk/users/sonance/